A pointer in C++ is used to share a memory address among different contexts (primarily functions). They are used whenever a function needs to modify the content of a variable, but it does not have ownership.
In order to access the memory address of a variable, val, prepend it with & sign. For example, &val
returns the memory address of val.
This memory address is assigned to a pointer and can be shared among functions. For example, int*p = &val assigns the memory address of val to pointer p. To access the content of the memory pointed to, prepend the variable name with a *
. For example, *p
will return the value stored in val and any modification to it will be performed on val.
void increment(int *v) {
(*v)++;
}
int main() {
int a;
scanf("%d", &a);
increment(&a);
printf("%d", a);
return 0;
}
Function Description
Complete the update function in the editor below.
update has the following parameters:
- int *a: an integer
- int *b: an integer
Returns
- The function is declared with a
void
return type, so there is no value to return. Modify the values in memory so that a contains their sum and b contains their absoluted difference. - a’ = a + b
- b’ = |a -b|
Input Format
Input will contain two integers, a and b, separated by a newline.
Sample Input
4
5
Sample Output
9
1
Explanation
- a’ = 4 + 5 = 9
- b’ = |4 – 5| = 1
Solution Implementation
#include <cstdio>
#include <cstdlib>
void update(int *a,int *b) {
int temp1 = *a + *b;
int temp2 = abs(*a - *b);
*a = temp1;
*b = temp2;
}
int main() {
int a, b;
int *pa = &a, *pb = & b;
scanf("%d %d", &a, &b);
update(pa, pb);
printf("%d\n%d", a, b);
return 0;
}